Wednesday 24 February 2010

Revised Walk Test (Mental Ray)

I basically had to re-animate the entire walkcycle because I wasn't happy with it and couldn't quite spot where it was defective. this didn't take long thankfully. I purposefully stylised the character without feet so that I didn't have to animate them given my time constrains, plus they can so easily make an animation look disingenuous. I'm very pleased with this walk cycle and the render looks awesome. Just need to whack in the road and a bit sky, maybe some fellow shoppers depending on what feedback I get from tutors and peers.

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